In Your Story

2024.08.10

In Your Story
Images courtesy of Ms. Copilot and +he Ghos+ (2024)

2024.08.10

Good morning, that wonderful way.

Words and doing words.
Deeds and doing the deed.

How is it with you this morning, world?
Same old same old?

We ought to thank you for that.
Consistency is kindness at times.
"A foolish consistency," says Emerson, "is the hobgoblin of little minds."

He said foolish, qualified it like that, and so it works.

Abe's been running to and fro in the backyard barking at the sky.
A pregame to a howling at the moon.

Whatever's up there is dancing, and he wants in.

Is it an announcement?
Is it a certain type of cloud?

Something unseen means something unseen by what dog eyes see.

So, it's a day for unseen things.
Magic things.

Perhaps it's a family of squirrels.
Perhaps it's a family of flying squirrels.
Perhaps it's hobgoblins for little minds.
Perhaps. Perhaps. Perhaps.

The good start to a story, though.

A dog you trust starts barking at the sky, for no apparent reason.
Running to and fro like he knows where and what it is and it's big... firmament big.

A good start.

You'd have to establish character interest.

Perhaps a good guy just doing his day.
A little bit exceptional in some way.
As far as the audience knows.
Someone you want to win.
Someone down on his luck that shouldn't be, if the universe were really a just place.

The difference between a hero and a villain is, the villain wants to win... the hero has to.

So, the hero almost always wants to be doing something else.
But the damned villain's greed and lusts are in the way.

And it's something basic for the hero, something we all want.
A decent life, a respectable one, one that helps the world in some everyday way.

To get to that everyday way the hero has to do exceptional things.

So, they do.

Because life is worth the chance at decency.
Life, a consistent and wise life, has an everyday beauty to it and the hero wants to return to it.

They had something, some trait or pattern that kept them from a good life, some sadness or misunderstanding, some everyday kind of dissonance to their days.

A broken heart maybe.

The quest stops the villain and solves their own personal struggle, heals their broken heart.

Always two lines to every story.
The world's problem and the hero's.
The sensual and the moral.
Two injustices.

The knowledge from the quest heals the hero and saves, in some sized way, the World.

The hero's personal struggle is solved first.
It's called 'the dark night of the soul.'
What happens there turns on a light and shows the hero their personal struggle is over, they won the means to have that good life now, and those means are exactly what are necessary to solve the World's issue.

So, they walk on to the final meeting with the villain and use their new wisdom to save the day.

They return full circle after that battle to where we found them at the start and are able to continue with life now that justice was won through his struggle.

That's a story.

Every single one.

The hero finds what's necessary to overcome their injustice and uses that knowledge to heal the whole world.

It's also your life.

Where are you in your story?

+he Ghos+

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